{
  "HELLSDESTINY": {
    "RotateArea": {
      "Action": {
        "AddPosition": "Add Position",
        "DeletePosition": "Delete Position",
        "RotateToPosition": "Rotate to Position"
      },
      "DirectionMode": {
        "cw": "Clockwise",
        "ccw": "Counter Clockwise",
        "long": "Longest",
        "short": "Shortest"
      },
      "DisabledError": "This region behavior is currently disabled.",
      "FIELDS": {
        "directionMode": {
          "label": "Direction Mode",
          "hint": "How the rotation direction is decided when moving to the next position."
        },
        "lights": {
          "ids": {
            "label": "Lights"
          }
        },
        "notes": {
          "ids": {
            "label": "Notes"
          }
        },
        "positions": {
          "label": "Positions",
          "element": {
            "angle": {
              "label": "Angle"
            }
          }
        },
        "regions": {
          "ids": {
            "label": "Regions"
          }
        },
        "sounds": {
          "ids": {
            "label": "Ambient Sounds"
          }
        },
        "tiles": {
          "ids": {
            "label": "Tiles"
          }
        },
        "time": {
          "mode": {
            "label": "Speed Mode",
            "hint": "How the rotation speed is determined from the rotation time, either the same regardless of the distance moved (fixed) or dependant on the distance rotated (variable)."
          },
          "value": {
            "label": "Rotation Time",
            "hint": "Time in miliseconds to rotate to the next position (in fixed mode) or to rotate 90˚ (in variable mode)."
          }
        },
        "walls": {
          "ids": {
            "label": "Walls"
          },
          "link": {
            "label": "Link Walls",
            "hint": "Rotate any wall segments attached to the ones specified."
          }
        }
      },
      "SheetName": "Rotate Area Sheet (Hell's Destiny)",
      "SpeedMode": {
        "fixed": "Fixed (total rotation time)",
        "variable": "Variable (time to rotate 90˚)"
      }
    }
  },
  "TYPES": {
    "HINTS": {
      "RegionBehavior": {
        "pf2e-ap223-hells-destiny.rotateArea": "Rotate tokens, tiles, walls, and other objects around a central pivot point."
      }
    },
    "RegionBehavior": {
      "pf2e-ap223-hells-destiny.rotateArea": "Rotate Area (Hell's Destiny)"
    }
  }
}
