cHex is a Foundry VTT module that improves on the existing grid system. It enables a persistent hexagonal grid linked to a scene, which tracks terrain, traveling difficulty, improvements, ownership and so on... It is designed in a way that makes it highly customizable: Additional Terrains, features, realms (kingdoms and empires) and resources can be configured and linked to the grid. ![image](https://github.com/MeusRex/pf2e-chex/assets/12465271/c982023f-2b22-49e1-a490-743562f0ba5e) A drawing palette allows for quick and easy drawing of realms and terrain: ![image](https://github.com/MeusRex/pf2e-chex/assets/12465271/3441820e-d94e-422d-b3bb-ad52109613d5) A number of different layers allows for a quick and easy overview: ![image](https://github.com/MeusRex/pf2e-chex/assets/12465271/72c38d4a-8a29-42c3-babe-e1249038b843) So far the layers are: - Realm layer - Terrain layer - Travel difficulty layer Improvements can provide a multitude of resources and even decrease the difficulty of travel in the hex: ![image](https://github.com/MeusRex/pf2e-chex/assets/12465271/ae2cdcf5-797d-42ba-a45c-ef612879d286) The realm palette tool allows to generate a report of the produced resources: ![image](https://github.com/MeusRex/pf2e-chex/assets/12465271/72ae3d7b-3aa1-46ee-9d17-2d71f145f250)