## 1.13.0 - 2026-04-24 - Added Starfinder 2e (sf2e) compatibility ## 1.12.3 - 2026-02-04 - Fixed Recharge roll detection ## 1.12.2 - 2025-11-09 - Disable help text showing the Shift+Click shortcut for opening Effect sheets, because it doesn't work anymore (resolves #67) ## 1.12.0 - 2025-08-24 - Fixed complete failures to create an effect when duration was parsed incorrectly (fixes #59 and fixes #63) ## 1.11.3 - 2025-08-22 - Improved localization ## 1.11.0 - 2025-07-23 - Added support for "additional effects" embedded as notes inside attacks (e.g. Scorpion Venom when you right-click a Stinger attack) ## 1.10.4 - 2025-07-20 - Fixed #54, handle "sustained" durations with no other text - Fixed #54, handle "until the end of the target's next turn" durations (2 rounds) - Fixed #55, handle durations that include dice rolls - Fixed #55, handle 1-round durations - Updated chinese localization ## 1.10.3 - 2025-06-21 - Improved handling of consumed consumables that come from equipment-srd (#46) ## 1.10.2 - 2025-06-20 - Added embedded origin links to description (actor and item) - Added other recharge units, thanks @a.turowskiy! - Reduced warnings by fixing several small code bugs - Maybe fixed a real bug, maybe not ## 1.10.0 - 2025-05-11 - Updated to V13+ core Foundry compatibility - Fixed ctrl/shift effect opening shortcut (it always used either, ignored setting) - Removed the instruction text for the effect opening shortcut in the effects panel -- the pf2e v7 code now uses a tooltip so this is no longer easy to add to the rendered list of shortcuts (let me know if you find out otherwise). ## 1.9.1 - 2025-04-17 - Added API (window.pf2eExtempore) (#48) ## 1.9.0 - 2025-03-16 - Added "stop the clock" feature (optional setting), which will pause time-advancement when an effect expires ## 1.8.99 - 2025-02-18 - Fixed said versioning bug ## 1.8.9 - 2025-01-03 - Added a versioning bug ## 1.8.10 - 2025-02-18 - Added extemporability to all basic chat messages ## 1.8.8 - 2025-01-03 - Removed lock file from git repo (how the heck did I not notice this for 2.5 years?) - Improved itemless effect name a little, now says e.g. "??? (Will Saving Throw Failure)" - Improved embedded check button replacement in item-based descriptions (#42) ## 1.8.6 - 2024-08-08 - Fixed (added) effects from consumed items (e.g. poisons) ## 1.8.5 - 2024-06-27 - Improved detection of affliction stages for localizations, not perfectly (#40) ## 1.8.4 - 2024-06-15 - Fixed compatibility with pf2e version ~6.0 (not sure exactly which one) - Marked as verified compatible with Foundry V12 - Re-added setting to only show expiring unidentified effects and not other effects (#34) - Updated translations ## 1.8.3 - 2024-01-17 - Fixed stage detection from text ## 1.8.2 - 2023-12-12 - Fixed stage detection from text ## 1.8.1 - 2023-12-03 - Fixed descriptions not depending on Elite/Weak adjustments on creatures, and added GM notes (#33) - Improved "Stage 1" text - can now be e.g. "[1/3]" (#30) - Added German translations - Added Polish translations ## 1.8.0 - 2023-10-22 - Added affliction badges (Stage 1 by default) and will rely on stage 1 duration (rather than Maximum Duration) - Stopped creating chat messages for expired effects in combat (until now this happened in start of initiative which was bad) (#29) - Changed affliction effects to expire at end of turn rather than the default of start of turn (#29) - Added extemporability to Recharge Breath Weapon rolls (#28) ## 1.7.4 - 2023-10-04 - Fixed error with certain effects that should last a day ("daily preparations") ## 1.7.3 - 2023-07-11 - Added error message when user tries to add an effect to an unlinked token - Fixed integration bug with Dorako UI's "Send" header button ## 1.7.2 - 2023-06-15 - Added embedded save/check buttons to spells and items that benefit from them (#27) ## 1.7.0 - 2023-02-24 - Added automatic notifications and messages for expired unidentified effects (#5) - [1.7.1] Fixed double notification ## 1.6.6 - 2023-02-17 - Fixed counters being added when shift-clicking effects in panel - Fixed "Apply Effect" not showing up for Conditions ## 1.6.5 - 2023-02-13 - Fixed effects not being generated due to missing level (#19) ## 1.6.4 - 2023-01-23 - Added setting to control/disable the "shift+click" feature (#17) ## 1.6.1 - 2023-01-08 - Changed feat effects to signify time left to recharge after being expended (#15), thanks @xdy! - [1.6.2] Fixed bug introduced after merging this new feature (#16) ## 1.6.0 - 2022-11-06 - Removed "hidden effects" feature - migrated to core "Unidentified" effect functionality ## 1.5.2 - 2022-10-29 - Fixed slight metagame leak of hidden effect existence (#13) ## 1.5.1 - 2022-10-24 - Added full localization support for French ## 1.5.0 - 2022-10-23 - Added keyboard shortcut and setting to make effects hidden - Added basic localization support (french) ## 1.4.2 - 2022-10-22 - Added hidden effects feature (#8) ## 1.3.2 - 2022-10-21 - Improved the Shift+click code stability (credit to reonZ/Idle) ## 1.3.1 - 2022-10-05 - Fixed Ctrl+Shift+E error when striking (bad slug name) (#8) ## 1.3.0 - 2022-08-07 - Upgraded to v10 compatibility - Fixed effects with "1 or more" in their duration (will be set as Unlimited) ## 1.2.1 - 2022-07-09 - Fixed shift-click reducing "locked" sub-conditions ## 1.2.0 - 2022-07-08 - Added ability to Shift+click to edit effects in the effects panel (#2) - Added ability to Ctrl+Shift+E to create a new effect (#4) ## 1.1.0 - 2022-06-24 - Changed behavior of Shift key (held while activating) to be more generic and simple: will open the effect's sheet. - Made afflictions with a maximum duration use that duration for the effect. - [1.1.1] Added lib-wrapper to dependencies, though it was already a dependency before ## 1.0.0 - 2022-06-16 - Created the module