{
  "pf2e-extempore-effects": {
    "hiddenFromPlayerText": "Hidden from player?",
    "openSheetInstructionShift": "[Shift + Left Click] Open sheet",
    "openSheetInstructionCtrl": "[Ctrl + Left Click] Open sheet",
    "contextMenuExtemporeEffect": "Extempore Effect",
    "contextMenuApplyEffect": "Apply Effect",
    "addedPrefixToExpendedEffectName": "Expended: ",
    "addedPrefixToEffectName": "Effect: ",
    "addedPrefixToEffectDescription": "<h2>(Generated effect)</h2>\n",
    "addedPrefixWithOriginToEffectDescription": "<h2>(Generated effect from {ORIGIN})</h2>\n",
    "effectForRecharge": "Recharge",
    "nameOfQuickUntitledEffect": "Quick_untitled_effect",
    "stageN": "Stage {n}",
    "descriptionOfQuickUntitledEffect": "<h2>(Generated Effect)</h2>\nWrite whatever you want in here!",
    "settings": {
      "randomize-image-if-default": {
        "name": "Prefer random images over default images",
        "hint": "Default true.  When creating an effect out of a message that has an item but no actor (or has an actor with\n    the default art), and that item has default art, pick a random colorful effect image instead."
      },
      "hidden-by-default": {
        "name": "Create unidentified effects by default",
        "hint": "Default false.  When creating an effect with the module as a GM it will not default to \"unidentified\" (secret).\n     Holding the Ctrl/Alt button while creating an effect will reverse this (making it secret by default)."
      },
      "quick-add-empty-effect": {
        "name": "Quick add empty effect",
        "hint": "Create a new custom effect with a random icon, applied to the currently selected token"
      },
      "open-effect-sheet-shortcut": {
        "name": "Open Effect Sheet shortcut",
        "hint": "If not disabled, you can use this to open the effect's sheet when creating an Extempore Effect and when using the effects panel.",
        "choice_shift_left_click": "Shift + Left-Click",
        "choice_ctrl_left_click": "Control + Left-Click",
        "choice_disabled": "Disabled"
      },
      "notifications-for-expired-effects": {
        "name": "Notifications for expired events",
        "hint": "Effects that expire will send a notification and a chat message, as a reminder",
        "choice_all_effects": "All effects",
        "choice_only_unidentified": "Only secret (unidentified) effects",
        "choice_disabled": "Disabled"
      },
      "notifications-sound-for-expired-effects": {
        "name": "Notification sound for expired events",
        "hint": "Play a sound when an effect expires and notifications are enabled."
      },
      "notifications-pause-for-expired-effects": {
        "name": "Pause clock advancement to first expired effect",
        "hint": "Only advance the clock to the first expired effect notification and display a dialog to continue or cancel the advancement of the clock."
      },
      "short-stage-badge": {
        "name": "Shorten \"Stage 2\" to e.g. \"[2/6]\" in effect badges"
      }
    },
    "errorMultipleTokensCustomEffect": "You need to have one token selected to apply a custom new effect.",
    "errorNoTokensSelected": "You need to have token(s) selected to apply the effect.",
    "errorItemNotFound": "Item not found in PF2e message.",
    "dialog": {
      "expiredEffects": {
        "title": "Time partially advanced to",
        "content": {
          "header": "Time has partially advanced, and stopped when these effects expired:",
          "message-time": "The clock has only moved forward by",
          "message-continue": "Do you want to continue advancing time for the remaining"
        },
        "buttons": {
          "revertBack": "Revert to previous time",
          "stopHere": "Stop here",
          "continueForward": "Continue forward"
        }
      }
    },
    "time": {
      "second": "second",
      "seconds": "seconds",
      "minute": "minute",
      "minutes": "minutes",
      "hour": "hour",
      "hours": "hours",
      "day": "day",
      "days": "days",
      "week": "week",
      "weeks": "weeks"
    },
    "durationTextPatterns": {
      "sustained_ifExact": "sustained",
      "unlimited_ifExact": "unlimited",
      "unlimited2_ifExact": "varies",
      "encounter_ifExact": "until encounter ends",
      "encounter_ifIncludes": " or more",
      "1round_ifExact": "until the start of your next turn",
      "1round_ifIncludes": "for 1 round",
      "2rounds_ifIncludes": "next turn",
      "1day_ifIncludes": "daily preparation"
    }
  }
}
