## 1.8.2 - 2026-05-01 - Fixed #24 -- warnings displayed despite being disabled in settings - Replaced "fear" with "fear-effects", the system changed how it is stored ## 1.8.1 - 2026-04-25 - Replaced Pf2eITT integration with PF2e HUD integration (closes #18) - Added skip for NPC sheets (closes #25) - Added a setting to disable the tooltip (closes #28) - Fixed level -1's HP being unavailable due to parsing typo (closes #30) ## 1.8.0 - 2026-02-13 - Added tooltips that show expected ranges on hover (#26) ## 1.7.0 - 2026-02-04 - Improved various guideline warnings and their percentages, after running a script to get bulk judgements - Started to ignore Elite/Weak sheets - Fixed check for agile-strike-with-extreme-damage ## 1.6.0 - 2026-02-02 - Added Starfinder 2e compatibility ## 1.5.6 - 2025-08-22 - Change accessible border styling to be more prominent (#23) ## 1.5.5 - 2025-08-19 - Fix borders not applying on primary statistics (#23) - Add CSS variables for colors (#23) - Change `treat-broad-iwr-as-more-important` default to true ## 1.5.4 - 2025-08-19 - Fixed code typo in resistance warning check (fixes #21) ## 1.5.3 - 2025-08-09 - Nevermind, Holy/Unholy won't appear that much, my statistics were wrong! - Added a separate setting for the warnings ## 1.5.1 - 2025-08-06 - Add warnings based on traits about missing traits and missing I/W/R. Holy/Unholy will appear a lot in warnings! ## 1.5.0 - 2025-08-03 - (#20) Add warnings based on creature building guidelines! Look for the ⚠️ icon on the top right of the NPC sheet, in outlier creatures such as Lesser Death. - Calculate splash damage at 2x - Calculate persistent damage at 1.5x ## 1.4.8 - 2025-06-01 - Marked as v13 compatible ## 1.4.7 - 2025-01-03 - Improved github workflow automation ## 1.4.6 - 2024-12-17 - Fixed handling of simple NPC sheet ## 1.4.5 - 2024-09-13 - Fixed order bug with weaknesses and resistances (#17) ## 1.4.3 - 2024-03-28 - Fixed compatibility with pf2e v5.15.0 (#15) - Fixed console errors thrown on certain situations during integration with ITT ## 1.4.2 - 2024-01-07 - Fixed compatibility with pf2e v5.12.0 ## 1.4.1 - 2023-12-02 - Change colorblind border styles, now more gradual in shapes and widths - Add setting to independently control ITT colorization in Dorako UI - Avoid warnings when ITT settings have some fields disabled ## 1.4.0 - 2023-12-02 - Changed HP stat to be based on maximum and not current (I have NO IDEA why it took me this long to realize it was like this) - Added integration with PF2e Interactive Token Tooltip! (and integration with PF2e Dorako UI's integration with PF2e Interactive Token Tooltip) - Fixed overzealous a:hover text shadow style - Slightly adjusted colorblind border width of Extreme value ## 1.3.5 - 2023-10-04 - Fixed error thrown for ritual spellcasting ## 1.3.4 - 2023-09-03 - Added Simplified Chinese translation (#10) ## 1.3.2 - 2023-06-12 - Changed to be compatible with pf2e v5.0.0-beta1 (Foundry V11) - v1.3.3 - fix for v5.0.0-beta2 ## 1.3.1 - 2023-05-31 - Improved code for previous fix - The module will no longer "notice" Elite/Weak, or any other effects - will always color statistics based on their source value ## 1.3.0 - 2023-05-31 - Fixed AC and Perception calculations for pf2e v4.12.x compatibility (#9) ## 1.2.5 - 2023-05-16 - Fixed math parsing issue for some special attacks like Web ## 1.2.4 - 2023-02-17 - Fixed bug with level 25+ creatures (the Tarrasque is literally off the charts) ## 1.2.3 - 2023-01-07 - Fixed compatibility for weaknesses+resistances after recent PF2E system update - Added setting to treat broad IWR as more important ## 1.2.1 - 2022-10-29 - Fixed strike and spellcasting stats (secondary styles) not being colored (#3) - Fixed color scale toggle not being active when it should (#4) ## 1.2.0 - 2022-10-23 - Added colorblind support/accessibility - using borders (#2) ## 1.1.3 - 2022-10-18 - Changed selector error to console warning, added logging to be able to debug later ## 1.1.1 - 2022-08-28 - Fixed missing data for Low HP and for some level -1 creatures ## 1.1.0 - 2022-08-26 - Changed to Foundry v10 compatibility - Added color legend - Added extreme HP (using my made-up definition, just like with Terrible HP) - Changed highlight effect to be a colored shadow rather than colored text - Added coloring of resistances and weaknesses ## 1.0.4 - 2022-04-26 - Fixed assumption that Math.js is available (#1) ## 1.0.3 - 2022-04-18 - Reduced horizontal padding from 4px to 1px ## 1.0.2 - 2022-03-27 - Minor API change - Fixed missing style file - Fixed handling of unparseable damage expressions ## 1.0.0 - 2022-03-26 - Added the rest of the functionality, module should be good now! ## 0.1.0 - 2022-03-26 - Created the module with all basic functionality