{{#if toggles.actions}}{{> (resolvePath "templates/actors/partials/toggles.hbs") toggles=toggles.actions}}{{/if}}
{{localize "PF2E.Actor.Attacks"}} {{#if inventory.hasStowedWeapons}} {{/if}}
{{#if elementalBlasts}} {{!-- ELEMENTAL BLASTS --}}
    {{#each elementalBlasts as |blast|}} {{> (resolvePath "templates/actors/character/partials/elemental-blast.hbs") action=blast}} {{/each}}
{{/if}}
    {{#each data.actions as |strike ai|}} {{> (resolvePath "templates/actors/character/partials/strike.hbs") action=strike index=ai}} {{/each}}
{{#each actions.encounter as |section sid|}}
{{section.label}} {{#if @root.options.editable}}
{{/if}}
    {{#each section.actions as |action|}} {{> (resolvePath "templates/actors/partials/action.hbs") action=action}} {{/each}}
{{/each}}
{{!# Active exploration activities are only shown if one exists}} {{#if actions.exploration.active}}
{{localize "PF2E.Actor.Character.ActiveHeader"}} {{#if @root.options.editable}}
{{/if}}
    {{#each actions.exploration.active as |action|}} {{> (resolvePath "templates/actors/partials/action.hbs") action=action}} {{/each}}
{{/if}}
{{localize "PF2E.ActionsActionsHeader"}} {{#if @root.editable}}
{{/if}}
    {{#each actions.exploration.other as |action|}} {{> (resolvePath "templates/actors/partials/action.hbs") action=action}} {{/each}}
{{localize "PF2E.ActionsActionsHeader"}} {{#if @root.editable}}
{{/if}}
    {{#each actions.downtime as |action aid|}} {{> (resolvePath "templates/actors/partials/action.hbs") action=action}} {{/each}}