{{#if flavor}}
{{flavor}}
{{/if}}
{{!-- Indicate to the GM that that breakdown is hidden --}}
{{!-- Instead of removing the element for players, show a special "formula" --}} {{#if (or showBreakdown user.isGM)}}{{{formula}}}{{else}}???{{/if}}
{{{tooltip}}} {{#unless (and allPersistent (not persistentEvaluated))}}

{{~total}} {{~#if (isNumber increasedFrom) ~}} * {{~/if~}} {{#if (and instances.length showTotalInstances)}}
( {{~#each instances as |instance|~}} {{~#if instance.persistent}}{{coalesce instance.head.term.expression instance.head.expression}}{{else}}{{instance.total}}{{/if}} {{#if (and instance.persistent (ne instance.type "bleed"))}}{{/if~}} {{~#unless @last}} + {{/unless~}} {{~/each~}} )
{{/if}}

{{/unless}}
{{#if showButtons}} {{#if healingOnly}} {{else}} {{#if showTripleDamage}} {{/if}} {{#unless (or allPersistent splashOnly)}} {{/unless}} {{#unless damageOnly}} {{/unless}} {{/if}} {{/if}}