{"version":3,"file":"settings.js","sources":["../src/settings.ts"],"sourcesContent":["import { BrowserAdapter } from './adapter';\n\nimport type { IAdapter } from './adapter';\n\ninterface ISettings\n{\n    ADAPTER: IAdapter;\n    RESOLUTION: number;\n    CREATE_IMAGE_BITMAP: boolean;\n    ROUND_PIXELS: boolean;\n}\n\n/**\n * User's customizable globals for overriding the default PIXI settings, such\n * as a renderer's default resolution, framerate, float precision, etc.\n * @example\n * import { settings, ENV } from 'pixi.js';\n *\n * // Use the native window resolution as the default resolution\n * // will support high-density displays when rendering\n * settings.RESOLUTION = window.devicePixelRatio;\n *\n * // Used for older v1 WebGL devices for backwards compatibility\n * settings.PREFER_ENV = ENV.WEBGL_LEGACY;\n * @namespace PIXI.settings\n */\nexport const settings: ISettings & Partial<GlobalMixins.Settings> = {\n    /**\n     * This adapter is used to call methods that are platform dependent.\n     * For example `document.createElement` only runs on the web but fails in node environments.\n     * This allows us to support more platforms by abstracting away specific implementations per platform.\n     *\n     * By default the adapter is set to work in the browser. However you can create your own\n     * by implementing the `IAdapter` interface. See `IAdapter` for more information.\n     * @name ADAPTER\n     * @memberof PIXI.settings\n     * @type {PIXI.IAdapter}\n     * @default PIXI.BrowserAdapter\n     */\n    ADAPTER: BrowserAdapter,\n\n    /**\n     * Default resolution / device pixel ratio of the renderer.\n     * @static\n     * @name RESOLUTION\n     * @memberof PIXI.settings\n     * @type {number}\n     * @default 1\n     */\n    RESOLUTION: 1,\n\n    /**\n     * Enables bitmap creation before image load. This feature is experimental.\n     * @static\n     * @name CREATE_IMAGE_BITMAP\n     * @memberof PIXI.settings\n     * @type {boolean}\n     * @default false\n     */\n    CREATE_IMAGE_BITMAP: false,\n\n    /**\n     * If true PixiJS will Math.floor() x/y values when rendering, stopping pixel interpolation.\n     * Advantages can include sharper image quality (like text) and faster rendering on canvas.\n     * The main disadvantage is movement of objects may appear less smooth.\n     * @static\n     * @memberof PIXI.settings\n     * @type {boolean}\n     * @default false\n     */\n    ROUND_PIXELS: false,\n};\n"],"names":["BrowserAdapter"],"mappings":";;AA0BO,MAAM,WAAuD;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAahE,SAASA,QAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUT,YAAY;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAUZ,qBAAqB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAWrB,cAAc;AAClB;;"}